GAMES101
Introduction of Computer Graphics
Teacher: Lingqi Yan, UC Santa Barbara
Note by: Coldog (github: stupidpanther)
Lectures
Lecture 01 Overview of Computer Graphics
Lecture 02 Review of Linear Algebra
Lecture 03 Transformation
Lecture 04 Transformation cont.
Lecture 05 Rasterization 1 (Triangles)
Lecture 06 Rasterization 2 (Antialiasing and Z-Buffering)
Lecture 07 Shading 1 (Illumination and Shading)
Lecture 08 Shading 2 (Shading, Pipeline and Texture Mapping)
Lecture 09 Shading 3 (Texture Mapping cont.)
Lecture 10 Geometry 1 (Introduction)
Lecture 11 Geometry 2 (Curves and Surfaces)
Lecture 12 Geometry 3 (Mesh Operation and Shadows)